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JoelMayer
Animator, Storyboard Artist and GameDev :) I don't post often, i know, but i LOVE NG!!

Age 37, Male

Basel, Switzerland

Joined on 10/4/14

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Ellouuu


For my fantasy thing i'd like to make one day i would really like to try to go with cut-out/rigs, simply because it'd be more feasible. However, personally i think, rigs look the best when you DESIGN for cut-out and not if you try to brute force a more dimensional design onto a rig. So yesterday night i was doodling on my iPad and tried to come up with as simple shapes as possible. Just something that would look kinda cool on a flat plane and also stand on its own and not be a clumsy mainstream knock-off. I cannot compete with high budget shows or even indie projects so i'm trying to find something that would be appealing yet cheap if that makes sense.


Cut Outs suck at:

  • Dimensionality (Foreshortening, etc.)
  • Dynamics
  • Details
  • Fabrics


Cut outs can be cool with:

  • Texture
  • Humour (deliberately archaic animation in funny situations)
  • Subtlety
  • Consistency


So anyways, as a comparision i can show you a half finished rig of the girl above that i made:


iu_1193734_5179869.webp


defeats the purpose of going with rigs in the first place, if you know what i mean? Let's be honest it's also just pretty generic kinda John K./Bruce Timm-ish... 


I wrote a little "Manifesto" about the style of the pilot and one sentence reads: "Cannot afford badass or beautiful, so go for "charming"" 😄


Anyways, i went full on minimalist and unpacked all my mid-century modern influences and came up with this version:


iu_1193735_5179869.webp


I think it'd look cool even having sort of a pencil/crayon texture in the final rig even though i'm planning on using vectors.


Been looking at a lot of older Cut-Out stuff like "Twice Upon a Time" etc. Yea and sorry that it's just some crude sketches but i kinda got excited and wanted to hear some other thoughts.


But the animation should still be fun and interesting to look at. Less "Illusion of Life" and more like as if an animator was moving pieces of paper under a camera and having a blast. Gravity almost non-existant, etc.


Anywho, so much for my rambling for this week. Hope you're good and see you around!


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